So after a small hiatus the first serious StyleMac iPhone application is out. OweMe, the Money Lending Manager has been created with a lot of attention to detail and based on a specific problem: I often experienced the situation that I lend someone a small amount of money (say $5) and forgot about it later on. On the other hand it just as often happened that I lend money from someone and forgot about it too – until I got a disappointed or even enraged call.
That’s where OweMe comes in. A slick and easy to use interface helps in quickly jotting down all these small amounts of money one owes or lends from time to time.
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Archive for January, 2009
OweMe – Money Lending Manager for iPhone
January 25th, 2009 in Events, Tools & Widgets, iPhone |
Cocoa, Cappuccino and the Palm Pre
January 16th, 2009 in iPhone |
Palm’s Andrew Shebanow (former Adobe) on Cocoa on iPhone versus JS on the Palm Pre and it’s effect on application quality and developer interest:
I do think he’s right in that many developers will want to target both plattforms. In this case the Cappuccino Web Framework seems to be godsend.
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Twitter clients
January 15th, 2009 in iPhone |
A detailed (actually even a brief) look at the field of Twitter clients for different systems leads to an interesting observation: There’re not only more but especially far better Twitter clients available for iPhone than for any other device. Take Tweetsville or Tweetie as the dominant examples. They’re a joy to use, offer great functionality and one can just feel the attention to detail and thought gone into their development.
A look at Mac OS X or Windows, on the other hand, reveals just mediocre clients which lack a lot of functions I’d take for granted, given the size of the userbase and importance of Twitter.
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Google Objective-C Toolbox for Mac / iPhone
January 15th, 2009 in Mac Development, iPhone |
Google offers a potpourri of source code snippets from their varying Mac projects qua Google Objective-C Toolbox.
The Box contains Mac and iPhone compatible sources and offers several additions to Foundation and Appkit as well as new classes to aid in integrating Google services. In brief:
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iPhone Experiment One: Happiness
January 15th, 2009 in Apple, Events |
Back in March last year, when the first version of the iPhone SDK beta appeared, I downloaded it, installed it, and hid myself in my room for a whole weekend in order to dig into it. Back then it wasn’t possible to applications test on the iPhone itself (except for those lucky few, who were allowed to join the Developer Program), and given the reports of differences between the real device and the simulator I decided against continuing iPhone development until I could test on the device itself.
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