Stylemac is all about open source graphic design programs. And, of course, the main one of them all is Blender. From Big Buck Bunny to Project Orange and everything in between, Blender is a very versatile imaging program.
Of course, this doesn’t mean it’s easy to use, the old adage of “easy to play, difficult to master” comes to mind.
I’ve been using Blender for a couple years now and thought I knew a bit of everything Blender had to offer, but I was wrong. I picked up this book by Allan Brito figuring it’d be a refresher in things I already knew, but I was wrong.
Not only does it show a few things I already knew, but a bit more on things I didn’t know. Even my mother, who has used Blender far longer than I have, was able to learn a great deal from this book.
The primary focus of the book is on creating building interiors and lighting effects, but the lessons learned can be put to different uses within Blender.
In all, I’d say this is a great book for new Blender users and veterans alike.
